KOVOCLAK - Out now!
After more than a year of solo development I am very happy to announce the release of my game Kovoclak!
I've been working on it for almost a year ( 10 hours a day).I took back the drawings that I had made for a first version 15 years ago, and the music that I had composed at the time.I did everything on open-source software ( Godot/Gimp/Audacity on Ubuntu) there are lots of hidden details, and sound interactions which will be different depending on the player.
A businessman, transformed by a solar storm, decides to explore his city, smothered under a dark cloud. Help him cut off the sources of pollution and bring some color back to the robotic lives of its inhabitants. No weapons here... just a watering can, an umbrella... and a cassette player. You just need to find the right frequency.
FR : Un homme d'affaires, transformé par une tempête solaire, décide d'explorer sa ville étouffée sous un nuage sombre. Aide-le à couper les sources de pollution et à redonner un peu de couleur aux vies robotiques des habitants. Pas d'armes ici... juste un arrosoir, un parapluie... et un radio-cassette. Il suffit juste de trouver la bonne fréquence.
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